Quest For The X

From Playdate Community Wiki
Revision as of 00:13, 29 December 2023 by 8 bit BEAR (talk | contribs) (added warning for spoilers for the game.)
Jump to: navigation, search
Quest For The X logo
Released on 2023-07-08
Made by intellikat
Download: Catalog, Itch.io
611.2KB



Set initially in 14th century France, Quest For The X places you in the role of Guy de Canet, a Knight Templar living during the final days of the order. Racing against time and the plot of King Philip to destroy the Templars, you soon come to realize there is more at stake than just the order itself. Control over powerful artifacts, knowledge of life's true origins, and the fate of mankind itself are revealed to you in the course of this epic and expansive retro adventure.

Controls

  • D-Pad
    • used to move
    • When bumping into objects is used to interact with them.
  • A Button
    • Used to select items in inventory
    • Use equipped item
  • B button
    • Open inventory

Walkthrough

This is a Walkthrough for the game. This Walkthrough contains major spoilers for the game!!

Enter the church. From the Alter pick up the Vellum. To the right of the alter pick up the bucket.
Exit the church and head back to your horse. Take the leather strap from the horse.
Head back towards the church and head to the well south of the church.
In your inventory combine the Vellum, Bucket, and leather strap together. Use this on the well.
Using the crank, drop the Bucket to the bottom of the well.
Enter the church again and close the doors
Enter the secret passage.

Leave the meeting to the secret entrance.
Go back to the meeting room.
Equip your sword and destroy the left most cross with your sword and collect it.
Go all the way to the right. Break the wall to the right.
Go Back to the left and give your sword to sir Arn
Equip the cross
Jump into the water and swim to the right
Enter the first air pocket
Swim to where the tiny crack is before the large bend to the surface. use your cross to break through for another air pocket
Exit the pond to the right

Your horse is gone. Go to the chapel
Head below to the well.
There is a person who will try and attack you. Head below the well and loop around to the left side.
Head for the Woodcutters axe above the well
Equip the axe
Kill the man trying to kill you
Examine the well then go to the horse
Mount the horse

Go below the Inn and into the stable. Wash yourself in the trough
Enter the Inn
Talk to the Inn keeper to pay for your horse
Buy food and drink and sit down to eat it
Return to the Inn keeper to buy a room
Head upstairs to your room. Close the door.
Sit at the desk. Then sit at the desk again to read the letter
Head to bed.

Wake up and head out of your room
Head towards the stairs.
Enter the secret chamber
Read the goblet "Ezekiel 8:7 - "7 So He brought me to the door of the court; and when I looked, there was a hole in the wall. 8 Then He said to me, “Son of man, dig into the wall”; and when I dug into the wall, there was a door.""
Go back to the entrance of the hidden chamber and to the left of the ladder, go through the wall.
Exit your room in the Inn
equip the shovel and dig under the noose End of Chapter 1

References