Difference between revisions of "Platform 10"
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{{Infobox|Platform-10-logo.png| 2023-10-10 | Gabe O'Reilly |[https://play.date/games/platform-10/ Catalog]|4. | {{Infobox|Platform-10-logo.png| 2023-10-10 | Gabe O'Reilly |[https://play.date/games/platform-10/ Catalog]|4.9MB}} | ||
==== Store Page Description ==== | ==== Store Page Description ==== | ||
Every train carriage in Sydney is given a 4 digit long carriage number. Back in the day, me and some mates of mine had a game where you'd have to take those numbers and make 10 out of em; using whatever math function you could think of. 5290? (9x0)+(5x2) = 10, Easy. | Every train carriage in Sydney is given a 4 digit long carriage number. Back in the day, me and some mates of mine had a game where you'd have to take those numbers and make 10 out of em; using whatever math function you could think of. 5290? (9x0)+(5x2) = 10, Easy. | ||
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* Global scoreboards to see how you stack up to the rest of the world! | * Global scoreboards to see how you stack up to the rest of the world! | ||
* 1-bit pixel art aesthetics based on the sights of the Sydney Rail network | * 1-bit pixel art aesthetics based on the sights of the Sydney Rail network | ||
This game was apart of Catalog Drop 14 | |||
==Controls== | |||
*D-Pad - used to move across the calculator buttons | |||
*A-button - Used to select the highlighted button on the calculator | |||
*Crank - After a full revolution, will provide a hint. After a second revolution will solve the puzzle. | |||
==Accessibility== | |||
Platform 10 includes a hint system to help players who may be having trouble solving the math puzzle. Hints can be accessed by turning the crank one revolution. Puzzles can also be solved/skipped after turning the crank one more revolution. | |||
==Articles== | |||
[https://www.kotaku.com.au/2023/11/platform-10-playdate-sydney/ Kotaku] | |||
==External Links== | |||
[https://twitter.com/GubbaFlubba Developers Twitter] | |||
[[Category:Catalog]] | [[Category:Catalog]] | ||
[[Category:Catalog_Exclusive]] | [[Category:Catalog_Exclusive]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Accessibility]] | |||
[[Category:Puzzle]] | [[Category:Puzzle]] | ||
Latest revision as of 22:37, 1 January 2024
Released on 2023-10-10 | ||
Made by Gabe O'Reilly | ||
Download: Catalog | ||
4.9MB |
Store Page Description
Every train carriage in Sydney is given a 4 digit long carriage number. Back in the day, me and some mates of mine had a game where you'd have to take those numbers and make 10 out of em; using whatever math function you could think of. 5290? (9x0)+(5x2) = 10, Easy.
As it turns out, we were not that creative. ~400million trips are made on the Sydney rail network a year, and just about every commuter seems to have independently had the same idea (sometimes with some slight rule variations). At this point, its become a bit of a folk game within New South Wales.
And so I decided to bring the game to the Playdate - while trying to keep the vibes tied to the city it came from.
Features
- Regular play mode: see how fast you can complete 10 trains
- The Daily Commute: a daily rotating game mode
- 20 achievements!
- Global scoreboards to see how you stack up to the rest of the world!
- 1-bit pixel art aesthetics based on the sights of the Sydney Rail network
This game was apart of Catalog Drop 14
Controls
- D-Pad - used to move across the calculator buttons
- A-button - Used to select the highlighted button on the calculator
- Crank - After a full revolution, will provide a hint. After a second revolution will solve the puzzle.
Accessibility
Platform 10 includes a hint system to help players who may be having trouble solving the math puzzle. Hints can be accessed by turning the crank one revolution. Puzzles can also be solved/skipped after turning the crank one more revolution.