Difference between revisions of "EYELAND"
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Have fun, that's all you need to know — but if you'd like a little more context, consider this: sometimes it isn't until you lose something that you realize what it meant to you. | Have fun, that's all you need to know — but if you'd like a little more context, consider this: sometimes it isn't until you lose something that you realize what it meant to you. | ||
From Catalog: | |||
After the mysterious loss of your only way to leave home, you find yourself confronted with a transformed world. One thing leads to the next as you make your way through this beautiful little adventure. | |||
Have fun, that's all you need to know — but if you'd like a little more context, consider this: sometimes it isn't until you lose something that you realize what it meant to you. | |||
NOTE: This little adventure takes about an hour to play and does not autosave. You won't lose progress if you lock and unlock your Playdate mid-play, but if you leave the game, you'll have to start over. | |||
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Revision as of 19:38, 4 October 2023
From itch.io:
WELCOME to EYELAND, a small "wander-around-&-figure-it-out" game made with Pulp for Playdate.
Have fun, that's all you need to know — but if you'd like a little more context, consider this: sometimes it isn't until you lose something that you realize what it meant to you.
From Catalog: After the mysterious loss of your only way to leave home, you find yourself confronted with a transformed world. One thing leads to the next as you make your way through this beautiful little adventure.
Have fun, that's all you need to know — but if you'd like a little more context, consider this: sometimes it isn't until you lose something that you realize what it meant to you.
NOTE: This little adventure takes about an hour to play and does not autosave. You won't lose progress if you lock and unlock your Playdate mid-play, but if you leave the game, you'll have to start over.