Difference between revisions of "Comet"

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[[Category:Games]]
[[Category:Games]]
[[Category:Adventure]]
[[Category:Adventure]]
{{Infobox|CometThumb.gif|In Development|Team Comet|Itch.io|???}}
{{Infobox|CometThumb.gif|In Development|Team Comet|Itch.io|Unknown Size}}


* Unearth the secrets of an island & it’s fascination with the comet
* Unearth the secrets of an island & it’s fascination with the comet
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* Find your brother!
* Find your brother!


===== Store Copy =====
===== About =====
'''What Happens When a Sleepy Island is Rocked by a Comet?'''
'''What Happens When a Sleepy Island is Rocked by a Comet?'''


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'''Let the Light Guide Your Path'''
'''Let the Light Guide Your Path'''


=== Game modes ===
Stella’s fear of the dark won’t stop her from finding her brother.


P-Racing has 5 game modes:
After night falls, use the Playdate's crank to control your lantern. Adjust the intensity of your lantern to solve light-based puzzles and navigate your way through the darkness.
[[File:Comet3.gif|center]]
Pick up a lantern and answer the call to adventure. Explore different regions of the island, solve puzzles, and talk to new characters in search of Stella's brother Mars.


* Race
Along the way you’ll gather clues from a swathe of strange characters, discover bizarre phenomena, and you might even find some hidden treasures along the way.
* Time Trial
[[File:Comet4.gif|center]]
* Missions
* Challenges
* Arena


==== Race ====
===== About =====
[[File:P-Racing race screen.png|thumb|none]]
A soothing soundtrack accompanies Stella's journey, composed by Kyle "Tripletritone" McAuliffe.
Race on track versus 4 CPU-controlled opponents. 3 laps, 3 difficulties available (Easy, Medium, Pro).
https://www.youtube.com/watch?v=EYV5kl8vseI


==== Time Trial ====
[[File:P-Racing time trial.png|thumb|none]]
Practice on the tracks and beat the fastest lap time.
==== Missions ====
[[File:P-Racing missions intro.png|thumb|none]]
Complete missions in a full-size city with simulated traffic and buildings.
==== Challenges ====
A list of achievements to be completed playing the game.
==== Arena ====
[[File:P-Racing Arena.gif|thumb|none]]
Soccer mode.
<br><br>
=== Tracks list ===
{| class="wikitable"
|+ Tracks list
|-
! Name !! Icon !! Screenshot !! Description
|-
| Track 0 || [[File:P-Racing track 0 icon.png|80px|thumb|none]] || [[File:P-Racing track-0 screen.png|120px|thumb|none]] || Classic race track used in the early game prototype / development.
|-
| Alps || [[File:P-Racing alps icon.png|80px|thumb|none]] || [[File:P-Racing alps screen.png|120px|thumb|none]] || Mountain track inspired by the Alps landscape.
|-
| Night City || [[File:P-Racing night city icon.png|80px|thumb|none]] || [[File:P-Racing nigh city screen.png|120px|thumb|none]] || A city track at night with buildings and realistic street lights.
|-
| Palm Beach || [[File:P-Racing palm beach icon.png|80px|thumb|none]] || [[File:P-Racing palm beach screen.png|120px|thumb|none]] || Beach track with palms, sea and summer vibes.
|-
| Construction Site || [[File:P-Racing const site icon.png|80px|thumb|none]] || [[File:P-Racing const site screen.png|120px|thumb|none]] || A track set in a construction site with cranes, cones and bulldozers.
|-
| Int. Circuit || [[File:P-Racing int circuit icon.png|80px|thumb|none]] || [[File:P-Racing int circuit screen.png|120px|thumb|none]] || Race track entirely surrounded by trees.
|-
| Almonte || [[File:P-Racing almonte icon.png|80px|thumb|none]] || [[File:P-Racing almonte screen.png|120px|thumb|none]] || A track inspired by a south american village.
|-
| Old Town || [[File:P-Racing old town icon.png|80px|thumb|none]] || [[File:P-Racing old town screen.png|120px|thumb|none]] || City track set in a fictional european old town.
|}
=== Photo mode ===
[[File:P-Racing photo mode.gif|thumb|none]]
P-Racing includes a Photo mode callable from the Playdate menu.
=== Replays ===
[[File:P-Racing replay 1.gif|thumb|none]]
Save and watch race replays.
=== Controls ===
[[File:P-Racing controls.png|thumb|none]]
There are 3 controls settings available:
* Regular
* Crank to steer
* Crank to accelerate
Crank sensitivity is adjustable in the settings.
<br><br>
=== Gallery ===
=== Gallery ===
<gallery mode="slideshow" showthumbnails>
<gallery mode="slideshow" showthumbnails>

Revision as of 07:39, 11 July 2023

Comet logo
Released on In Development
Made by Team Comet
Download: Itch.io
Unknown Size



  • Unearth the secrets of an island & it’s fascination with the comet
  • Solve puzzles
  • Talk to island inhabitants
  • Find your brother!
About

What Happens When a Sleepy Island is Rocked by a Comet?

When her brother goes missing after a comet fragment hits, Stella has to overcome her fear of the dark and venture out of her village into the unknown to find him.

Comet1.gif

Why is a little fishing village so captivated by the annual flyover of a comet?

Are the strange phenomena on the island related to the comet?

And how does Stella's path become intertwined with it all?

Store2B.gif

Tonight, not everything is as ordinary as it seems.

Let the Light Guide Your Path

Stella’s fear of the dark won’t stop her from finding her brother.

After night falls, use the Playdate's crank to control your lantern. Adjust the intensity of your lantern to solve light-based puzzles and navigate your way through the darkness.

Comet3.gif

Pick up a lantern and answer the call to adventure. Explore different regions of the island, solve puzzles, and talk to new characters in search of Stella's brother Mars.

Along the way you’ll gather clues from a swathe of strange characters, discover bizarre phenomena, and you might even find some hidden treasures along the way.

Comet4.gif
About

A soothing soundtrack accompanies Stella's journey, composed by Kyle "Tripletritone" McAuliffe. https://www.youtube.com/watch?v=EYV5kl8vseI

Gallery