SDK Resources
From Playdate Community Wiki
(Redirected from Developer Resources)
This page lists resources that are available for free to help you with developing games on Playdate - everything from free assets, libraries to extend Playdate's capabilities, or tutorials to help you get up to speed.
Tutorials
- Programming Playdate YouTube video
- Getting Started with the Playdate SDK (Windows-based)
- Everything About Playdate SDK Collisions in 7 Minutes
- Compiling Lua projects on Windows
IDE Integrations
- Nova editor extension
- Visual Studio Simulator build integration
- Visual Studio Debugging
- VS code - Windows LUA development template This template will help you with autocompletion and running your code in simulator.
- Playdate VS Code Template (Mac) Build and run projects in the Playdate simulator (on Mac) with a key shortcut.
- VS Code (Mac OS only) launch extension
- Visual Studio Code extension (Unofficial) Build and debug Playdate games
- Visual Studio Code cookiecutter template
Libraries
- AnimatedSprite: Extends Playdate's sprite capabilities.
- Playdate Aseprite Palettes: An Aseprite extension giving you palettes representing Playdate's 1-bit colour palette.
- GFXP Lib GFXP is a small library with a collection of patterns for Playdate.
- Panels Build scrolling interactive comics for the Playdate console.
- Noble Engine The Playdate SDK is probably the most user-friendly console SDK ever made, but if you're familiar with state/scene-based game engine frameworks like Unity, Flixel, Citrus, or others, you may be looking for a library that can get your game "on its feet,” extend existing APIs, offer new features, or provide more intuative ways to leverage the SDK in your game.
- Cotton If you are a relatively new developer coming from Pulp, this framework will make the jump a little easier. With most of the function of Pulp + a LDtk preconfigured, making your games will be easy!
- Roomy-Playdate A scene management library based on the popular Love library
- pdParticles A simple, free particles library for Playdate
- glitterbomb Based on the Unity particle system, an easy-to-use library for creating particle emitters. Supports animated particles and physics-based movement.
- playbit: Build cross-platform Playdate games with Lua, create build scripts, and utilize preprocessor macros!
Fonts
June: June is a multilingual, high-resolution bitmap font with some playful curves and distinctive letterforms, inspired by portable game fonts of the 00's.
Tools
- Dithering Oven: Great 1 Bit Image Dithering tool
- Jsfxr: Jsfxr is an online 8 bit sound maker and sfx generator. All you need to make retro sound effects with jsfxr is a web browser
- GFXP Pattern Editor v2: A simple browser tool for creating new patterns and a large library of ready-made ones. Now with the ability to create your own library.
- LDtk importer: A tool to import tilemaps made in LDtk
Other Lists
- Art_Resources - a list of art resources.
- Awesome Playdate: A list of awesome resources for game development on Panic's Playdate console.