Difference between revisions of "Developer Resources"

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=[[SDK Resources]]=
=[[SDK Resources]]=
 
For SDK development. Lua, C, and Swift.
=[[Pulp Resources]]=
=[[Pulp Resources]]=
 
For pulp-specific development.
=Art Resources=
=[[Art Resources]]=
==Sites==
This is where you can find a lot of assets.
* https://jspaint.app/ - Online art program
* https://www.piskelapp.com/ - Online art program
* https://avatarmaker.com/ - Online portrait maker
* https://kaasiand.cool/tophat/ - For creating fonts for PlayDate
* https://dev.playdate.store/tools/gfxp/ - in-browser pattern editor
 
 
Various 1-bit conversion tools:
 
* https://kaasiand.cool/oven/
* https://www.pixelicious.xyz/
* https://potch.me/demos/playdither/
* https://29a.ch/ditherlicious/
* https://gazs.github.io/canvas-atkinson-dither/
 
 
==Tutorials==
* https://saint11.org/blog/pixel-art-tutorials/
* https://pixelparmesan.com/fundamentals-of-isometric-pixel-art/
* https://c6y.github.io/tilix-reference/
 
==Programs==
* [https://apps.apple.com/us/app/bitcam/id1114990619 BitCam] - paid; a one-bit camera for iPhones
* [https://pixelbasher.dev/ PixelBasher] - paid, a "kitbashing" program
* [https://dotpict.net/ dotpict] - free; for iPhone and Android
* [https://github.com/timheigames/onebitdithertool OneBitDitherTool] - free - PC
* [https://pixenapp.com Pixen] - free with paid options; for Mac and iPad
** Article on [https://furnacecreek.org/blog/2024-01-28-pixen-and-playdate using Pixen to create Playdate graphics]
* [https://www.aseprite.org/ aesprite] - paid - multiple platforms - the "gold standard" of pixel art programs.
** https://twitter.com/Gogolitus/status/1634596725045198850?t=dwcjGHKH7IhUw0_LxkCQ8Q&s=19 add-on for Aseprite; dithering brushes.
** https://noesteryo.itch.io/aseprite-isometric-guidelines add-on for Aseprite; isometric guidelines
** https://github.com/dzuk-mutant/playdate-palette add-on for Aseprite; a playdate palette.
 
==Assets==
 
A variety of assets available for use.
 
A lot more can be found at https://itch.io/game-assets/tag-1-bit , but here are some commonly used ones.
 
===Fonts===
* http://www.pentacom.jp/pentacom/bitfontmaker2/gallery/ - Online font-maker; has various bitmap fonts.
* https://kaasiand.cool/tophat/ - Converts font files into Playdate font format
* https://gingerbeardman.itch.io/st-din-playdate-font - Ready-to-use Playdate fonts
* https://crabaret.itch.io/8x8-fonts-for-playdate-pulp - two fonts for Pulp development
 
===User Interface===
* https://andelrodis.itch.io/1-bit-game-ui-pack
* https://minalien.itch.io/playdate-16px-input-icons
* https://kenney.nl/assets/1-bit-input-prompts-pixel-16
 
===Tile Sets===
* https://winglesspenny64.itch.io/playdate-platformer-tileset - Useful for platformers
 
===Misc===
* https://jayjay99.itch.io/1-bit-portraits - Portraits
 
 
=Music Resources=
=Music Resources=
* https://github.com/GamesRightMeow/micaudioplayback
* https://github.com/GamesRightMeow/micaudioplayback
=Game Design=
=Game Design=
* https://www.gamedeveloper.com/design/how-to-make-a-roguelike - Making a Roguelike
* https://www.gamedeveloper.com/design/how-to-make-a-roguelike - Making a Roguelike
=Tools=


= Other Lists =
= Other Lists =
* [https://github.com/sayhiben/awesome-playdate Awesome Playdate]: A list of awesome resources for game development on Panic's Playdate console.
* [https://github.com/sayhiben/awesome-playdate Awesome Playdate]: A list of awesome resources for game development on Panic's Playdate console.

Latest revision as of 17:22, 16 March 2024

SDK Resources

For SDK development. Lua, C, and Swift.

Pulp Resources

For pulp-specific development.

Art Resources

This is where you can find a lot of assets.

Music Resources

Game Design

Tools

Other Lists

  • Awesome Playdate: A list of awesome resources for game development on Panic's Playdate console.