Difference between revisions of "PulpScript"

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PulpScript is a friendly scripting language that allows you to add interactivity to your [[Pulp]] games. Its syntax is terse but powerful. A good rule of thumb when writing PulpScript is do less, less often.
PulpScript is a friendly scripting language that allows you to add interactivity to your [[Pulp]] games. Its syntax is terse but powerful. A good rule of thumb when writing PulpScript is do less, less often.


===Learning Pulpscript===
* [https://play.date/pulp/docs/pulpscript/ PulpScript] : Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.
[https://www.youtube.com/watch?v=r5GnCjsAqeQ PulpScript: A Beginner's Guide]: A tutorial that goes over the basics of PulpScript. Concise and to the point.
 
[https://www.youtube.com/watch?v=p4eLcP3hgJc Make an Adventure Game for the Playdate using Pulp]: How to implement health, static hazards, moving hazards, locked doors, and more.
 
[https://www.youtube.com/watch?v=ERJ0J2vxbzk Making a Simple Enemy AI and Attack System]: How to make a simple enemy pathfinding AI, how to make the player face the direction you move, a simple sword attack system, as well as locking a room until all enemies are defeated
 
=== PulpScript Documentation ===
https://play.date/pulp/docs/pulpscript/: Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.

Latest revision as of 08:17, 9 June 2022

PulpScript is a friendly scripting language that allows you to add interactivity to your Pulp games. Its syntax is terse but powerful. A good rule of thumb when writing PulpScript is do less, less often.

  • PulpScript : Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.