Difference between revisions of "PulpScript"

From Playdate Community Wiki
Jump to: navigation, search
Line 2: Line 2:


=== Documentation ===
=== Documentation ===
https://play.date/pulp/docs/pulpscript/: Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.
(PulpScript)[https://play.date/pulp/docs/pulpscript/]: Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.


===Learning Pulpscript===
=== Tutorials ===
[https://www.youtube.com/watch?v=r5GnCjsAqeQ PulpScript: A Beginner's Guide]: A tutorial that goes over the basics of PulpScript. Concise and to the point.
[https://www.youtube.com/watch?v=r5GnCjsAqeQ PulpScript: A Beginner's Guide]: A tutorial that goes over the basics of PulpScript. Concise and to the point.



Revision as of 07:07, 9 June 2022

PulpScript is a friendly scripting language that allows you to add interactivity to your Pulp games. Its syntax is terse but powerful. A good rule of thumb when writing PulpScript is do less, less often.

Documentation

(PulpScript)[1]: Aside from all the tutorials and guides. It's always nice to have the documentation to fall back on. All different PulpScript commands are available for viewing right here.

Tutorials

PulpScript: A Beginner's Guide: A tutorial that goes over the basics of PulpScript. Concise and to the point.

Make an Adventure Game for the Playdate using Pulp: How to implement health, static hazards, moving hazards, locked doors, and more.

Making a Simple Enemy AI and Attack System: How to make a simple enemy pathfinding AI, how to make the player face the direction you move, a simple sword attack system, as well as locking a room until all enemies are defeated

[2] A blogpost about some interesting Pulp features.