Difference between revisions of "Pulp"

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{| class="wikitable" style="float:right; margin-left: 10px;"
{| class="wikitable" style="float:right; margin-left: 10px; color:white; float:right; margin-left: 50px; border:none; background: none;""
!colspan="2" style="text-align: center;" | Pulp
!colspan="2" style="text-align: center;" | Pulp
|-
|-
!colspan="3" | [[File:Pulp_screenshot.png|frameless|center|border|A screenshot of Pulp.]]
!colspan="3" | [[File:Pulp_screenshot.png|frameless|center|border|A screenshot of Pulp.]]
|-
|-style="color:white; border:none;background: #303133"
| Release Date:  
| Release Date:  
| Public Beta: 2022/01/20
| Public Beta: 2022/01/20
|-
|-style="color:white; border:none;background: #303133"
| Developers:
| Developers:
| [[Panic]]
| [[Panic]]
|-
|-style="color:white; border:none;background: #303133"
| Link:
| Link:
| [https://play.date/pulp Pulp]
| [https://play.date/pulp Pulp]

Revision as of 10:46, 7 March 2022

Pulp
A screenshot of Pulp.
Release Date: Public Beta: 2022/01/20
Developers: Panic
Link: Pulp

Pulp is a special development system for the Playdate that is used via a web browser. Pulp has functionality for creating graphics, sound, music and fonts for usage in games, and more advanced behaviour can be made through its own scripting language known as PulpScript. Games created in Pulp can be exported directly to a Playdate console. Pulp is intended for an easier route to begin development for games on Playdate, to invite those who would be otherwise intimidated by programming languages like Lua and C.

A public beta for Pulp has been released and is available now to the public after an extensive closed beta period.

An internal game jam for Pulp was held at Panic, which produced six different games.[1]

Limitations

  • Pulp uses half the resolution of the Playdate's screen (running at 200x120 pixels).
  • Pulp uses a tile-based system mainly intended for "turn based" gameplay mechanics. It won't suit well to anything "real-time" such as a scrolling shooter.
  • PulpScript cannot be coded for as heavily as making a game from scratch using the SDK.

Links

Pulp

Pulp Documentation

PulpScript Tutorial

All games on the wiki made with Pulp

Playdate Pulp: Zero to video game in 60 Seconds

Images

References