Difference between revisions of "Playdate SDK"

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The [[Playdate SDK]] is a series of tools that will allow for the creation of [[Playdate]]games via either [https://en.wikipedia.org/wiki/C_(programming_language) C] code or [https://www.lua.org/ Lua] scripting language code (with the [https://en.wikipedia.org/wiki/C_(programming_language) C] code being more performant overall). It will also include a [[Playdate Simulator]] that can be used to easily play and debug in-development games on a PC without needing to move games to a physical [[Playdate]]. Libraries will be included with the [[Playdate SDK]] that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.  
The [[Playdate SDK]] is a series of tools that will allow for the creation of games via either [https://en.wikipedia.org/wiki/C_(programming_language) C] code or [https://www.lua.org/ Lua] scripting language code (with the [https://en.wikipedia.org/wiki/C_(programming_language) C] code being more performant overall). It will also include a [[Playdate Simulator]] that can be used to easily play and debug in-development games on a PC without needing to move games to a physical [[Playdate]]. Libraries will be included with the [[Playdate SDK]] that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.  


The SDK has been confirmed to be available for [https://en.wikipedia.org/wiki/Microsoft_Windows Windows], [https://en.wikipedia.org/wiki/MacOS MacOS] and [https://en.wikipedia.org/wiki/Linux Linux]<ref>https://web.archive.org/web/20210609160643/https://play.date/dev/</ref>.
The SDK has been confirmed to be available for [https://en.wikipedia.org/wiki/Microsoft_Windows Windows], [https://en.wikipedia.org/wiki/MacOS MacOS] and [https://en.wikipedia.org/wiki/Linux Linux]<ref>https://web.archive.org/web/20210609160643/https://play.date/dev/</ref>.

Revision as of 02:36, 23 January 2022

Playdate SDK
A Panic developer running a game in the Playdate SDK's Simulator, and on a physical Playdate.
Release Date: February 2022
Developers: Panic

The Playdate SDK is a series of tools that will allow for the creation of games via either C code or Lua scripting language code (with the C code being more performant overall). It will also include a Playdate Simulator that can be used to easily play and debug in-development games on a PC without needing to move games to a physical Playdate. Libraries will be included with the Playdate SDK that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.

The SDK has been confirmed to be available for Windows, MacOS and Linux[1].

The Playdate SDK will be released in February 2022, according to the Playdate Owners Update #1.[2]

Links

Playdate Development Forums

Programming Playdate YouTube video

Benavent Ramon's bachelor's thesis on coding for Playdate in C

References