Difference between revisions of "Playdate SDK"

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The Playdate SDK is a series of tools that will allow for the creation of Playdate games via either C code or Lua scripting language code (with the C code being more performant overall). It will also include a Playdate Simulator that can be used to easily play and debug in-development games on a PC without needing to move games to a physical Playdate. Libraries will be included with the SDK that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.  
The [[Playdate SDK]] is a series of tools that will allow for the creation of [[Playdate]]games via either [https://en.wikipedia.org/wiki/C_(programming_language) C] code or [https://www.lua.org/ Lua] scripting language code (with the [https://en.wikipedia.org/wiki/C_(programming_language) C] code being more performant overall). It will also include a [[Playdate Simulator]] that can be used to easily play and debug in-development games on a PC without needing to move games to a physical [[Playdate]]. Libraries will be included with the [[Playdate SDK]] that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.  


The SDK has been confirmed to be available for Windows, Mac OS and Linux<ref>https://web.archive.org/web/20210609160643/https://play.date/dev/</ref>.
The SDK has been confirmed to be available for [https://en.wikipedia.org/wiki/Microsoft_Windows Windows], [https://en.wikipedia.org/wiki/MacOS MacOS] and [https://en.wikipedia.org/wiki/Linux Linux]<ref>https://web.archive.org/web/20210609160643/https://play.date/dev/</ref>.


The Playdate SDK will be released when it's ready, whether that be before or after the release of the Playdate hardware itself.
The [[Playdate SDK]] will be released when it's ready, whether that be before or after the release of the [[Playdate]] hardware itself.


==Links==
==Links==

Revision as of 03:44, 24 July 2021

Playdate SDK
A Panic developer running a game in the Playdate SDK's Simulator, and on a physical Playdate.
Release Date: 2021
Developers: Panic

The Playdate SDK is a series of tools that will allow for the creation of Playdategames via either C code or Lua scripting language code (with the C code being more performant overall). It will also include a Playdate Simulator that can be used to easily play and debug in-development games on a PC without needing to move games to a physical Playdate. Libraries will be included with the Playdate SDK that will make certain operations like drawing graphics, playing sounds, detecting collisions and other functionality easier than doing them from scratch.

The SDK has been confirmed to be available for Windows, MacOS and Linux[1].

The Playdate SDK will be released when it's ready, whether that be before or after the release of the Playdate hardware itself.

Links

Playdate Development Forums

Programming Playdate YouTube video

References